﻿using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;

namespace RPGSoundmixer.SoundSuiteConfiguration {
    public partial class EffektCreateView : Form, IEffektCreateView {

        /// <summary>
        /// Konstruktor, welcher eine List mit noch nicht verwendeten Keys in die Combobox füllt
        /// </summary>
        /// <param name="freeKeys"></param>
        public EffektCreateView(List<string> freeKeys) {
            InitializeComponent(); 
            this.cmbFreeKeys.Items.AddRange(freeKeys.ToArray()); 
        }        
    }
}
